Prince of Persia 3D
Cheat Codes:
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Edit the shortcut for Prince of Persia 3D and add '-console' to the
end of the 'Target' field so that it reads as follows:
"D:\Program Files\Red Orb\Prince of Persia 3D\POP3D.exe" -CONSOLE
When you start using this new shortcut, press [F5] to open the console.
Enter one fo the following codes in the console to enable the cheat:
Effect Code
----------------------
IMMORTAL - God Mode
MORTAL - leave God Mode
VERSION - show the version number of your game (should be 1.1)
NEXTLEVEL - instantly skip to the next level
FLYCAM - enable flying camera. type again to turn off
Note: These cheats will only work with the v1.1 patch.
Magic Trainer Creator Cheat:
----------------------------
As the game moves the address for health to different places, a search
can be done for a specific string which indicates the health value. Set
the beginning address to 3000000 and the ending adress to 4000000.
Search for 000000240000000000000003 if the prince has 3 full bottles of
elixir. The hex 24 in the string can be set to a maximum of hex 76, which
gives the prince 10 full bottles of elixir. This 76 should now be frozen
by Magic Trainer Creator so that the next time it is played, it will be
known what string to search for, e.g. 000000760000000000000003
However, for some reason, this doesn't always work.
UnderGround:
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On Level 2, you have to PULL a piece of furniture. If you push the furniture
from the left side, between the furniture and the chair, the ground will
suck you down and you will appear at the door of the same room.
No fights:
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Every time you have to fight, look around and look for stairs, if you see
them go up or down and your enemy will not attack you, since they can`t
jump, walk upstairs, or crunch. Once they can`t reach you, take your bowl
and kill him! One arrow should do the trick.
Hint:
-----
On 2nd level u have to move a furniture ,if u want to move it from left or
right side it will not move .Just stand infront of it prees ctrl to grab
the table,and then press the back key to move it back ward and then get
in the hole. By the way if any one of u has crossed the level 4 where we
have to escape from the library,plz mail me to "kooolplus@yahoo.com"
or at "banto16@yahoo.com"
In 2nd level,reaching at the gate of the palace you have to pass through
the cutters and then u reaach the gate where a fat mn shout some thing.
Now if u r crossing the cutter then reaching at the very edge of the
cutter tht u cn see the man with woman, then let the prince to straigt
up and the cutter to cut his neck. and see what happened then.
Amazing Fights:
---------------
Open the file fight.ini (be sure to make a backup of it!). Here you will
see various settings for fight between you and the enemy. Then just search
for the words "center sword attack" (something like that)
There will be various values like 15,18,13 etc.Turn these values to 40
(That's what I tried).You may try different values. When you set it to 40
one attack of your weapon and the enemy's almost half blood will be lost!
(Atleast in the demo).
Hints:
------
If you're stuck at a dead end, look up; there are often overhead ledges
or holes in the roof.
Sometimes it's better to go around a powerful enemy rather than fight him.
Whenever you try to do something the game doesn't want you to do (such as
pulling yourself up on a ledge that's too narrow to stand on), the prince
will helpfully shake his head "no." This is one of the few signs the game
offers that you're doing the wrong move.
Although combat is messy, if you let yourself get killed a few times, you
can sometimes see a pattern in an enemy's attack. Learn the pattern so you
can time your attacks and blocks.
Levelstart:
-----------
To start the game at a specific level, make a shortcut to the POP3D.EXE
file and add one of the following to the end of the string in the Target
Properties box:
-l "geometry\rooms\prisonfix"
-l "geometry\rooms\ivorytwr"
-l "geometry\rooms\cistern"
-l "geometry\rooms\palace2"
-l "geometry\rooms\palace3"
-l "geometry\rooms\palace4"
-l "geometry\rooms\roof1"
-l "geometry\rooms\cityanddocks"
-l "geometry\rooms\dirig1a"
-l "geometry\rooms\dirig1b"
-l "geometry\rooms\dirig2"
-l "geometry\rooms\dirigfinale"
-l "geometry\rooms\ruins"
-l "geometry\rooms\cliffs"
-l "geometry\rooms\solar1"
-l "geometry\rooms\moontemple"
-l "geometry\rooms\finale"
Then start the game and select "New Game".
Note: Once this cheat is used, all subsequent
levels will have to be loaded this way because this is overlaying level 1
and when the level is completed, the game then automatically loads level
two instead of the level after the one initially loaded. It does not work
to save the game as soon as the level loads, then exit the game and restart
by not using the cheat shortcut.
Save Game Hex Cheats:
---------------------
Saved games are the files named SAVE001, SAVE002, SAVE003, etc. in the
directory the game was installed into (C:\POP3D, for instance). Using a
hex editor, the following game values may be adjusted.
First search for the all lower-case word "buffer". It will be at the end
of a long string of paths containing the word geometry. Now count 330
more bytes from the end of "buffer". This location contains the amount of
health the prince currently has. The maximum value this may be set to is
hex 76. Count four more bytes and this location contains the maximum
amount of health the prince *may* have. This maximum value is also hex 76.
262 bytes past the end of "buffer" are the two bytes that enable the three
bladed weapons and six types of arrows. Hex 1F 1F enables everything.
238 bytes from the end of "buffer" contains the number of type 1 arrows
the prince has. The maximum value this may be set to is hex FF (255).
The display for the number of arrows will not show correctly on the game
screen for values greater than 99.
4 bytes further contains the value for type 2 arrows. Max is hex FF.
4 bytes further is type 3 arrows. Max is hex FF.
4 bytes further is type 4 arrows. Max is hex FF.
4 bytes further is type 5 arrows. Max is hex FF.
4 bytes further is type 6 arrows. Max is hex FF.
Sometimes the first of the six values for arrows starts 222 bytes past
the end of "buffer" instead of 238 bytes past "buffer". Then the type 2
arrows are at 238, type 3 four bytes from there, and so on.
Hint:
-----
In level1 when the guard locks you near the ''Saan'' you have to take the
box from the bench and open the door to the crusherman's cord and crush
it.Then you will get a golden brasslet which you have to wear in your
hand.Then put your hand in the''Saan's'' mouth and the door will open.
By the way if any of you know how to pass level 4 from the beginning
please mail to me at sreejith@yahoo.co.in
Hints:
------
Submitted by: bharadwaj.j@gmail.com
In this game u have got many secrets in allmost every level:
* Prison escape: After u get the sword kill the first gaurd and proceed there u
will find a carton lift it with the help of pulley u will get one green color
potin which gives you +1 1\4 elixer.
* Ivory tower: tell if u find any.
* cistern: At starting u are at the front of a well, go inside it, there u will
find 4 ghost arrows.
* Palace Entrance: Tell me if u find any.
* Palace Escape: There u will find a shrine which can multiply your arrows.
* Roof Tops: After the entrance few steps away from is a big noticable arc go
inside it ther you will find 2 doorsteps which openthe window near them, after
opening the window go inside it u will find a green potion which gives u +1 1\4
elixer.
* City And Docks: In this level you have to time yourselves and pass through walls
which have deadly thorne.the easy way is jus stand in front of it and wait until
the thrones are closed then just press the up arrow key this allways works.
* Dirigible: In this level you will find one green potion, bee arrows, snow arrows.
* Floating Cliffs:in the end of this level you come accros a shrine enchant the
arrows then with the help of these arrows kill the beast then ur soul gets
transfered, then u can take the green potion.
After these levels there aren't much secrets.
Ive completed the game if u are hanged up or stucked up u can contact me.
Righteous Kill
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